Printable 13-Player Round Robin Pickleball Schedule
Thirteen is the best-behaved large size on this site. Three courts hold twelve, so exactly one person sits each round, and across thirteen rounds that is one bye each. The partner rotation is complete: every player partners every one of the other twelve exactly once — a true doubles round robin rather than a shuffle that gets close — and everyone faces everyone else exactly twice. Thirteen rounds is a lot of paper to keep track of, so print the chart for the wall, or run it with real names in the free DillDraw round robin generator.
Fill any of these in and the schedule below updates automatically — leave any blank to keep its letter. Saved on this device so it's still here next time.
Why thirteen lands exactly
Thirteen people make seventy-eight possible pairs. Three courts produce six partnerships a round, and thirteen rounds times six is seventy-eight. It lands exactly, with nothing left over and nothing repeated — the same rare fit that makes five and nine work, at three times the size.
The single bye is the whole reason it fits. With twelve on court and one off, the bye walks straight down the roster: A sits round 1, B sits round 2, on through M in round 13. Everyone finishes with twelve games and one rest.
Read any player's line down the sheet and you get a list of the other twelve names, each appearing once. The opponent grid is just as exact: across the thirteen rounds every pair of players meets across the net exactly twice, so there is nobody you keep running into and nobody you never play.
Thirteen games to 11 is a long session, about three and a half hours with changeovers. Stopping after round eight leaves every player with eight games, eight different partners and nobody faced more than twice — a complete and fair sheet in its own right.
If someone doesn't show, or a fourteenth turns up
Down to twelve is the best outcome a no-show can bring. The twelve-player schedule fills all three courts with nobody sitting and finishes in eleven rounds instead of thirteen, with the partner rotation still complete.
A fourteenth costs a little balance. Fourteen players sit two per round over fourteen rounds. Games stay at twelve, but each player now misses one partner, and one pair never meets across the net.
The single bye each round doubles as cover. If someone leaves mid-session, the player sitting that round fills in, and the session runs on without anyone else changing courts.
Thirteen is one of the sizes where the rotation fits exactly: twelve games, twelve different partners, every pair meeting twice. Running a DUPR-rated round robin covers turning a clean session like that into rated results.
Thirteen rounds is a long commitment for a single evening. Rally scoring versus side-out covers the scoring decision that determines whether it fits the time you booked.
DillDraw is a free round robin generator for any player count — type in your real names, tap to enter scores, and standings update automatically. No account, no install.
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Schedule generated and verified programmatically for balanced partnerships — not hand-typed. Player names above are placeholders (A, B, C…); swap in your own group's names before you print.